![]() Once you've found an enemy, either you or your partner stand there and let it kill you. But for this achievement, you don't want to do that. If you manage to kill an enemy before the new health bar is depleted, you'll be brought back to life and get your "Second Wind". Being in this mode, you can only crawl at a slow pace but you can still shoot your weapons. When your health is depleted to 0, you'll die but go into "Fight for Your Life". Going into "Fight for Your Life" mode is kind of like "Last Stand" in Call of Duty. ![]() Once you've got a partner and are in a game, you'll now need to find an enemy. If you don't have anybody, please comment here and maybe someone will help you out! First things first, you'll need someone on your friends list who is playing the game and willing to join your game or you joining theirs. This can be boosted very early on in the game. If not, just rinse and repeat until you do.įriendship Rules Revived someone from "Fight for Your Life!" that is on your friends list As one gets close, tap R to reload and hopefully you'll hit one of them. Simply take a shot at them and they'll start to fly towards you. Once you've got one, head open area just outside of the town and you'll see some Rakk flying about. So either do some of the side mission and hope you get a Tediore gun as loot, or buy one from the town. Plus you're in luck as they're right at the start of the game in Southern Shelf. The best enemy to try this on is a Rakk as they take one hit from the thrown weapon. So with that in mind, you'll first need to find/purchase a Tediore weapon, have it equip and then you'll need to search for any flying enemy. Doing so and hitting any enemy with it, will cause a small amount of damage. ![]() Tediore weapons have a special ability that each time you reload, your character will automatically throw the weapon (don't worry it'll come back to you) wherever you're currently aiming. High-Flying Hurler Killed a flying enemy with a thrown Tediore weapon ![]() Other than the lists above, For a full list of all the locations, please see below and those locations that are not listed means that they are not needed for the achievement. Also remember you have to uncover all the dark areas. This achievement will unlock once you've found every single location and area in the game. Take your time to progress through the camp, as more allies of this “boss” will spawn when he spawns.World Traveler Discovered all named locations Objectives: Kill Midge-Mong and his riderĮxtra hints and tips: Be at least level 10, since this is a tough fight. Objectives: Find 3 more hidden ECHO recordersĮxtra hints and tips: The first one is hidden in a container, second one can be found on the roof of Sir Hammerlock's house and the last one is in an ice machineĪvailability: Speak with Sir Hammerlock in Lair’s Berg (Southern Shelf) after completing “ Shielded Favors” Objectives: Buy a better shield in the former Crimson Raider base (Brewster’s Shield Bashers)Įxtra hints and tips: Shoot the elemental barrels when you spot themĪvailability: Find a hidden ECHO recorder by killing a Marauder or Psycho in Gateway Harbor (Southern Shelf) Objectives: Collect 5 Bullymong hair piecesĮxtra hints and tips: You’ll need to melee them to be able to pick up a hair piece, so weaken them up with fire power first Unlocks: “ Shielded Favors” and “ Bad Hair Day”Īvailability: Speak with Sir Hammerlock in Lair’s Berg (Southern Shelf) after completing “ This Town Ain’t Big Enough” Objectives: Kill all Bullymongs in Lair’s BergĮxtra hints and tips: Keep your distance and use the fire elemental if available When he fires up the generator, the Bounty Board still doesn’t work so speak with Sir Hammerlock instead to receive and turn-in missions.Īvailability: Speak with Sir Hammerlock in Lair’s Berg (Southern Shelf) after completing “ Cleaning Up The Berg” When Claptrap opens the gate you can hand over Claptrap’s eye. Now that the town is secure, follow Claptrap to Sir Hammerlock’s electric fence. When the latter happens, let them do whatever pleases them but I do recommend you get the "killing blow" so you get awarded with some EXP. These can either start attacking you or they can focus their attention on the Marauders. At first, you'll encounter some Marauders whilst Captain Flynt is screaming over the ECHO device and halfway to your fight Bullymongs will start spawning in as well. Sir Hammerlock asks you to clear the village so it is safe. Follow Claptrap onto the cliffs above Southern Shelf and down again to kill the Bullymongs on your way to the gate of Liar’s Berg.
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